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¸£Àû±ÆÕ¾ Catalog 2026-2027

Music Technology (BS)

Music technologists are the architects of tomorrow’s soundscapes. Standing at the intersection of art and engineering, these innovators are revolutionizing the way we create, experience, and interact with audio. This dynamic field empowers a new breed of engineer to design the cutting-edge hardware and software that power the industry. From the studio to the stage, music technologists leverage breakthroughs by harnessing the power of advanced engineering tools, such as CAD, Acoustic Modeling, Transducer Design, Computer Programming, System Design, and Artificial Intelligence. They don't just build tools—they engineer and redefine the music and audio industry.

Core Courses

The undergraduate major in Music Technology is an interdisciplinary program that provides a foundation of theoretical and practical skills in music and electrical and computer engineering to prepare students to design, develop, and implement advanced music technologies. In addition to a variety of supporting courses, it has three primary components: a musicianship core (26 hours including applied and ensemble study); an engineering core (35 hours including calculus and physics); and a music technology core (19 hours). All students will complete a two-semester senior design project.

Musicianship Core

This is where students develop their artistry and musicianship on their instrument. Students take required courses in music theory, aural skills, class piano, music industry, and music history. In parallel, students focus on performance through their applied instruction and participation in ensembles that culminates in a final recital. This provides students a depth of musical knowledge that aids their engineering of useful and practical technology for music.

Electrical & Computer Engineering Core

Students gain the fundamental math, physics, and engineering skills through a core of electrical and computer engineering courses in circuits, digital logic, and programming. This allows them to concentrate on a specific area of engineering in hardware design, embedded systems, digital signal processing, or computer programming.

Music Technology Core

This is the convergence point where science meets sound. Here, students fuse a mastery of acoustics, psychoacoustics, and professional recording with the rigorous principles of modern engineering. By grounding their skills in the science of how we hear and mix audio, students unlock the freedom to dive deep into analog and digital electronics—designing the complex systems that power the industry.

Contact Person

Dr. Justin D. Mathew
Director of Undergraduate Programs & Music Technology Coordinator
Department of Performing Arts & Technology
jdmathew@ncsu.edu

Plan Requirements

Musicianship Core 1
²Ñ±«³§Ìý103Theory and Musicianship I3
²Ñ±«³§Ìý104Theory and Musicianship Lab I1
²Ñ±«³§Ìý107Keyboard Skills I 1
²Ñ±«³§Ìý153Theory and Musicianship II3
²Ñ±«³§Ìý154Theory and Musicianship Lab II1
²Ñ±«³§Ìý200Understanding Music: Global Perspectives3
²Ñ±«³§Ìý203Theory and Musicianship III3
²Ñ±«³§Ìý204Theory and Musicianship Lab III1
²Ñ±«³§Ìý207Keyboard Skills II1
Applied Study 1
²Ñ±«³§Ìý193Applied Music Lessons I (2 Semesters)2
²Ñ±«³§Ìý293Applied Music Lessons II (2 Semesters)2
²Ñ±«³§Ìý393Recital1
Ensemble Study 1
Four Semesters of approved ensemble from:4
¸£Àû±ÆÕ¾ Singers
Tenor-Bass Choir
Women's Choir
State Chorale
Raleigh Civic Symphony
Raleigh Civic Chamber Orchestra
Wind Ensemble
Symphonic Band
Beginning Band
Jazz Combo II
Jazz Lab Band
Jazz Combo I
Jazz Orchestra
Additional Study 1
²Ñ±«³§Ìý240Introduction to the Music Industry3
²Ñ±«³§Ìý340From Wax Cylinders to AI: Music Technology in Modern History3
·¡²Ñ´¡Ìý370Practical Arts Entrepreneurship3
¶ÙÌý100Design Inquiry I: Methods and Processes3
Math and Science 1
²Ñ´¡Ìý141Calculus I4
²Ñ´¡Ìý241Calculus II4
±Ê³ÛÌý205Physics for Engineers and Scientists I4
±Ê³ÛÌý208Physics for Engineers and Scientists II4
Electrical & Computer Engineering Core 1
·¡°ä·¡Ìý109Introduction to Computer Systems3
·¡°ä·¡Ìý200Introduction to Signals, Circuits and Systems4
·¡°ä·¡Ìý209Computer Systems Programming3
·¡°ä·¡Ìý212Fundamentals of Logic Design3
·¡°ä·¡Ìý220Analytical Foundations of Electrical and Computer Engineering3
Music Technology Core 1
²Ñ±«°ÕÌý303Introduction to Audio Technology I3
²Ñ±«°ÕÌý304Introduction to Audio Technology II3
²Ñ±«°ÕÌý315Music Acoustics & Psychoacoustics3
²Ñ±«°ÕÌý316Music Acoustics & Psychoacoustics Lab1
²Ñ±«°ÕÌý403Music Recording & Mixing3
²Ñ±«°ÕÌý431Music Technology I3
²Ñ±«°ÕÌý432Music Technology II3
Capstone 1
²Ñ±«°ÕÌý461Music Technology Senior Project I3
²Ñ±«°ÕÌý462Music Technology Senior Project II3
Electronics and Circuits Concentration 1
Pick one of the following courses:3
Linear Systems
Microelectronics
Introduction to Embedded Systems
Data Structures and Object-Oriented Programming for Electrical and Computer Engineers
Design of Complex Digital Systems
GEP Courses
·¡±·³ÒÌý101Academic Writing and Research4
GEP Humanities6
GEP Social Sciences6
GEP Elective3
GEP Health and Exercise Studies2
GEP Foundations of American Democracy
GEP Global Knowledge
Free Elective1
Total Hours120
1

C- or better required

Plan of Study Grid
First Year
Fall SemesterHours
²Ñ±«³§Ìý103 Theory and Musicianship I 3
²Ñ±«³§Ìý104 Theory and Musicianship Lab I 1
²Ñ±«³§Ìý107 Keyboard Skills I 1
²Ñ´¡Ìý141 Calculus I 1 4
·¡±·³ÒÌý101 Academic Writing and Research 4
±Ê³ÛÌý205 Physics for Engineers and Scientists I 4
ÌýHours17
Spring Semester
²Ñ±«³§Ìý153 Theory and Musicianship II 3
²Ñ±«³§Ìý154 Theory and Musicianship Lab II 1
²Ñ±«³§Ìý207 Keyboard Skills II 1
²Ñ±«³§Ìý193 Applied Music Lessons I 1
²Ñ´¡Ìý241 Calculus II 4
·¡°ä·¡Ìý109 Introduction to Computer Systems 1 3
±Ê³ÛÌý208 Physics for Engineers and Scientists II 4
ÌýHours17
Second Year
Fall Semester
²Ñ±«³§Ìý203 Theory and Musicianship III 3
²Ñ±«³§Ìý204 Theory and Musicianship Lab III 1
¶ÙÌý100 Design Inquiry I: Methods and Processes 3
Approved Ensemble 1
²Ñ±«°ÕÌý315 Music Acoustics & Psychoacoustics 3
²Ñ±«°ÕÌý316 Music Acoustics & Psychoacoustics Lab 1
·¡°ä·¡Ìý200 Introduction to Signals, Circuits and Systems 4
ÌýHours16
Spring Semester
²Ñ±«³§Ìý200 Understanding Music: Global Perspectives 3
·¡°ä·¡Ìý212 Fundamentals of Logic Design 3
·¡°ä·¡Ìý220 Analytical Foundations of Electrical and Computer Engineering 3
Approved Ensemble 1
²Ñ±«³§Ìý193 Applied Music Lessons I 1
²Ñ±«°ÕÌý403 Music Recording & Mixing 3
GEP Health and Exercise Studies 1
ÌýHours15
Third Year
Fall Semester
²Ñ±«³§Ìý240 Introduction to the Music Industry 3
²Ñ±«°ÕÌý303 Introduction to Audio Technology I 3
·¡°ä·¡Ìý209 Computer Systems Programming 3
·¡²Ñ´¡Ìý370 Practical Arts Entrepreneurship 3
GEP Health and Exercise Studies 1
Approved Ensemble 1
²Ñ±«³§Ìý293 Applied Music Lessons II 1
ÌýHours15
Spring Semester
²Ñ±«³§Ìý340 From Wax Cylinders to AI: Music Technology in Modern History 3
²Ñ±«°ÕÌý304 Introduction to Audio Technology II 3
ECE Concentration (301, 302, 306, 309, 310) 3
GEP Requirements 3
Approved Ensemble 1
ÌýHours13
Fourth Year
Fall Semester
²Ñ±«°ÕÌý461 Music Technology Senior Project I 3
²Ñ±«°ÕÌý431 Music Technology I 3
²Ñ±«³§Ìý293 Applied Music Lessons II 1
GEP Requirement 3
GEP Requirement 3
Free Elective 1
ÌýHours14
Spring Semester
²Ñ±«°ÕÌý462 Music Technology Senior Project II 3
²Ñ±«°ÕÌý432 Music Technology II 3
²Ñ±«³§Ìý393 Recital 1
GEP Requirement 3
GEP Requirement 3
ÌýHours13
ÌýTotal Hours120

Career Opportunities

Career Titles

  • Audio and Video Technician
  • Disc Jockey
  • Entertainer and Performer
  • Film and Video Editor
  • Music Composer
  • Music Director
  • Music Producer
  • Musician
  • Sound Engineering Technician

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