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CSC 561 Principles of Computer Graphics

°ä³§°äÌý561ÌýÌýPrinciples of Computer GraphicsÌýÌý(3 credit hours)ÌýÌý

Fundamentals of the OpenGL API. 2D and 3D transformations, perspective and orthographic projection, and the mathematical foundations that underlie these concepts. Geometric primitives, clipping, depth buffering, scan conversion, and rasterization. Lighting, shadows, and texture mapping. Curves and surfaces.

Prerequisite: CSC Majors

Typically offered in Fall only