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CSC 581 Game Engine Foundations

°ä³§°äÌý581/°ä³§°äÌý481ÌýÌýGame Engine FoundationsÌýÌý(3 credit hours)ÌýÌý

In this course we will examine some of the components of a commercial strength game engine. We will survey different genres of games, using some of the unique design challenges each genre provides as a motivation for an in-depth examination of the affordances games engines provide for designing games of that genre. We will cover topics ranging from data structures, resource management, game loops and logical timing systems, scripting, error logging, and networking. A sequence of programming assignments will lead students through the implementation of their own game engine, which they will use to design their own game.

Prerequisite: °ä³§°äÌý316 or ·¡°ä·¡Ìý309; Restriction: CSC Majors Only

Typically offered in Fall only