Media Arts, Design and Technology (Bachelor)
The Department of Media Arts, Design and Technology awards the Bachelor of Media Arts, Design and Technology degree, which is a broadly based, multidisciplinary undergraduate experience that fully utilizes a diverse faculty and bridges media arts, design, and technology. Students work closely with faculty in a well-planned sequence of progressively complex and in-depth studios leading to the following focus areas: Animation (2D + 3D), Gaming + Interaction Design, and Virtual Production. Students are advised through learning paths designed to produce optimal outcomes. This degree program provides a sound, well-rounded visual design education with a focus on providing students skills that allow them to perform and succeed in a wide variety of art and design professions after graduation.
Plan Requirements
| Code | Title | Hours |
|---|---|---|
| Writing | ||
| ·¡±·³ÒÌý101 | Academic Writing and Research 1 | 4 |
| Advanced Writing | 3 | |
| Design Studios | ||
| ¶ÙÌý100 | Design Inquiry I: Methods and Processes 1 | 3 |
| ¶ÙÌý104 | First Year Studio I 1 | 6 |
| ¶ÙÌý105 | First Year Studio II 1 | 6 |
| ´¡¶Ù±·Ìý260 | Media Arts, Design and Technology Fundamentals Studio | 6 |
| ´¡¶Ù±·Ìý280 | Media Arts, Design and Technology in Context | 6 |
| Creative Technology Studio I-IV 1 | 18 | |
| Design Cores | ||
| ´¡¶Ù±·Ìý219 | Digital Imaging I 1 | 3 |
| ´¡¶Ù±·Ìý281 | Drawing I 1 | 3 |
| Digital Media Elective | 3 | |
| Select one of the following: 1 | 3 | |
| Drawing II | ||
| Art History or Design History | 3 | |
| ´¡¶Ù±·Ìý418 | Contemporary Issues in Art and Design 1 | 3 |
| ´¡¶Ù±·Ìý493 | Art and Design Senior Lecture 1 | 3 |
| Design Advised Core | 15 | |
| International Experience | ||
| International Experience (S Allowed Verify Requirement) 2 | 0 | |
| General Education Program (GEP) Courses | ||
| GEP Humanities | 6 | |
| GEP Social Sciences | 6 | |
| GEP Mathematical Sciences | 6 | |
| GEP Natural Sciences | 7 | |
| GEP Health and Exercise Studies | 2 | |
| GEP Elective | 3 | |
| GEP Interdisciplinary Perspectives (Covered in Requirments) | ||
| GEP Global Knowledge (verify requirement) | ||
| GEP Foundations of American Democracy (verify requirement) | ||
| World Language Proficiency (verify requirement) | ||
| Free Electives | ||
| Free Electives (12 Hr S/U Lmt) 2 | 2 | |
| Total Hours | 120 | |
- 1
A grade of C- or higher is required (any core classes).
- 2
No more than six-credit-hours of studio may be taken in any semester. No more than one non-ADN studio course can fulfill the studio requirement.
- 3
To fulfill the College’s International Experience requirement, please consult your advisor and the Department Head.
Advanced Writing
| Code | Title | Hours |
|---|---|---|
| ·¡±·³ÒÌý287 | Explorations in Creative Writing | 3 |
| ·¡±·³ÒÌý281 | Introduction to Creative Nonfiction | 3 |
| ·¡±·³ÒÌý288 | Fiction Writing | 3 |
| ·¡±·³ÒÌý292 | Writing About Film | 3 |
| ·¡±·³ÒÌý316 | Introduction to News and Article Writing | 3 |
| ·¡±·³ÒÌý323 | Writing in Rhetorical Traditions | 3 |
| ·¡±·³ÒÌý325 | Spoken and Written Traditions of American English Dialects | 3 |
| ·¡±·³ÒÌý330 | Screenwriting | 3 |
| ·¡±·³ÒÌý388 | Intermediate Fiction Writing Workshop | 3 |
| ·¡±·³ÒÌý492 | Special Topics in Film and Media Studies | 3 |
| ·¡±·³ÒÌý499 | Special Topics in Creative Writing | 3 |
Sophomore Studio V-VIII
| Code | Title | Hours |
|---|---|---|
| Design Studios | ||
| ´¡¶Ù±·Ìý360 | Creative Technology Studio I | 6 |
| ´¡¶Ù±·Ìý380 | Creative Technology Studio II | 6 |
| ´¡¶Ù±·Ìý460 | Creative Technology Studio III | 6 |
| ´¡¶Ù±·Ìý480 | Creative Technology Studio IV | 6 |
| ´¡¶Ù±·Ìý470 | Fibers and Surface Design Studio | 6 |
| ´¡¶Ù±·Ìý490 | Art and Design International Studio | 6 |
| Swing Studios | ||
| Select a maximum of 6 units: | ||
| ³Ò¶ÙÌý201 | Design, Context, and Experience | 6 |
| ³Ò¶ÙÌý202 | Designing for Settings, People, and Use | 6 |
| ±õ¶ÙÌý201 | Industrial Design Studio I | 6 |
| ³¢´¡¸éÌý400 | Landscape Architecture Studio | 6 |
Digital Media Elective
| Code | Title | Hours |
|---|---|---|
| ´¡¶Ù±·Ìý220 | Digital Illustration I | 3 |
| ´¡¶Ù±·Ìý221 | Digital Illustration II | 3 |
| ´¡¶Ù±·Ìý223 | 3D Modeling | 3 |
| ´¡¶Ù±·Ìý224 | Digital Motion | 3 |
| ´¡¶Ù±·Ìý226 | Sequential Imaging | 3 |
| ´¡¶Ù±·Ìý311 | Media Arts, Design and Technology Laboratory I | 3 |
| ´¡¶Ù±·Ìý319 | Animation I | 3 |
| ´¡¶Ù±·Ìý411 | Art + Design Laboratory II | 3 |
| ´¡¶Ù±·Ìý415 | Visualizing Narrative | 3 |
| ´¡¶Ù±·Ìý419 | Creative Technology Studio II | 3 |
| ´¡¶Ù±·Ìý423 | Advanced 3D Modeling | 3 |
| ´¡¶Ù±·Ìý492 | Special Topics in Art + Design | 1-3 |
| ´¡¶Ù±·Ìý592 | Graduate Art + Design Special Topics | 1-6 |
| ´¡¸é°äÌý251 | Digital Representation | 3 |
| ¹ó°Õ²ÑÌý271 | Computer-Aided Textile Design | 3 |
| ±õ¶ÙÌý110 | Introduction to Digital Techniques | 3 |
| ±õ¶ÙÌý210 | Intermediate Digital Techniques | 3 |
| ±õ¶ÙÌý310 | Advanced Digital Techniques | 3 |
Drawing Elective
| Code | Title | Hours |
|---|---|---|
| ´¡¶Ù±·Ìý220 | Digital Illustration I | 3 |
| ´¡¶Ù±·Ìý226 | Sequential Imaging | 3 |
| ´¡¶Ù±·Ìý411 | Art + Design Laboratory II | 3 |
| ´¡¶Ù±·Ìý415 | Visualizing Narrative | 3 |
| ´¡¶Ù±·Ìý481 | Drawing II | 3 |
| ´¡¶Ù±·Ìý492 | Special Topics in Art + Design | 1-3 |
| ´¡¸é°äÌý251 | Digital Representation | 3 |
| ±õ¶ÙÌý216 | Visualization I | 3 |
| ±õ¶ÙÌý316 | Visualization II | 3 |
Art History or Design History Elective
| Code | Title | Hours |
|---|---|---|
| ´¡¶Ù±·Ìý475 | Pre-Industrial World Textiles | 3 |
| ´¡¶Ù±·Ìý492 | Special Topics in Art + Design | 1-3 |
| ´¡¶Ù±·Ìý575 | Pre-Industrial World Textiles | 3 |
| ´¡¸é°äÌý141 | Introduction to Architectural History | 3 |
| ´¡¸é°äÌý241 | History of World Architecture | 3 |
| ´¡¸é°äÌý242 | History of Western Architecture | 3 |
| ´¡¸é°äÌý441 | History of Contemporary Architecture | 3 |
| ´¡¸é°äÌý442 | History of NC Architecture | 3 |
| ³Ò¶ÙÌý203 | History of Graphic Design | 3 |
| ±á´¡Ìý201 | History of Art from Caves to the Renaissance | 3 |
| ±á´¡Ìý202 | History of Art From the Renaissance Through the 20th Century | 3 |
| ±á´¡Ìý203 | History of American Art | 3 |
| ±á´¡Ìý240 | Introduction to Visual Culture | 3 |
| ±á´¡Ìý395 | History of Art: Study Abroad | 3 |
| ±á´¡Ìý401 | 19th Century European Art from Revolution to Post-Impressionism | 3 |
| ±á´¡Ìý404 | Italian Renaissance Art and Material Culture | 3 |
| ±á´¡Ìý410 | History of the Art of Photography | 3 |
| ±á´¡Ìý298 | Special Topics in Art History | 3 |
| ±õ¶ÙÌý244 | History of Industrial Design | 3 |
| ±õ¶ÙÌý444 | History of Industrial Design | 3 |
| ³¢´¡¸éÌý444 | History of Landscape Architecture | 3 |
Design Advised Core
| Code | Title | Hours |
|---|---|---|
| ´¡¶Ù±·Ìý223 | 3D Modeling | 3 |
| ´¡¶Ù±·Ìý224 | Digital Motion | 3 |
| ´¡¶Ù±·Ìý226 | Sequential Imaging | 3 |
| ´¡¶Ù±·Ìý273 | Fibers Materials and Processes | 3 |
| ´¡¶Ù±·Ìý276 | Soft Construction I: Sewing | 3 |
| ´¡¶Ù±·Ìý319 | Animation I | 3 |
| ´¡¶Ù±·Ìý414 | Color and Light | 3 |
| ´¡¶Ù±·Ìý423 | Advanced 3D Modeling | 3 |
Semester Sequence
This is a sample.
| First Year | ||
|---|---|---|
| Fall Semester | Hours | |
| ¶ÙÌý100 | Design Inquiry I: Methods and Processes | 1 |
| ¶ÙÌý104 | First Year Studio I 1 | 6 |
| ´¡¶Ù±·Ìý281 | Drawing I | 3 |
| ·¡±·³ÒÌý101 | Academic Writing and Research 1 | 4 |
| Ìý | Hours | 14 |
| Spring Semester | ||
| ¶ÙÌý105 | First Year Studio II 1,2 | 6 |
| ´¡¶Ù±·Ìý219 | Digital Imaging I | 3 |
| ´¡¶Ù±·Ìý223 | 3D Modeling | 3 |
| GEP Health and Exercise Studies | 1 | |
| GEP Mathematical Sciences | 3 | |
| Ìý | Hours | 16 |
| Second Year | ||
| Fall Semester | ||
| ´¡¶Ù±·Ìý260 | Media Arts, Design and Technology Fundamentals Studio | 6 |
| ADN Advised Elective - Drawing | 3 | |
| Advanced Writing | 3 | |
| GEP Mathematical Sciences | 3 | |
| Ìý | Hours | 15 |
| Spring Semester | ||
| ´¡¶Ù±·Ìý280 | Media Arts, Design and Technology in Context | 6 |
| ADN Advised Elective - Digital Media | 3 | |
| History of Art, History of Design | 3 | |
| GEP Natural Sciences | 3 | |
| GEP Health and Exercise Studies | 1 | |
| Ìý | Hours | 16 |
| Third Year | ||
| Fall Semester | ||
| Design Studio 1,2 | 6 | |
| Design Advised Core | 3 | |
| ´¡¶Ù±·Ìý418 | Contemporary Issues in Art and Design | 3 |
| GEP Natural Sciences | 4 | |
| Ìý | Hours | 16 |
| Spring Semester | ||
| Design Studio 1,2 | 6 | |
| GEP Humanities | 3 | |
| GEP Social Sciences | 3 | |
| Ìý | Hours | 12 |
| Fourth Year | ||
| Fall Semester | ||
| Design Studio 1,2 | 6 | |
| Design Advised Core | 3 | |
| ´¡¶Ù±·Ìý493 | Art and Design Senior Lecture 1,2 | 3 |
| GEP Elective | 3 | |
| Ìý | Hours | 15 |
| Spring Semester | ||
| Design Studio 1,2 | 6 | |
| Design Elective | 3 | |
| GEP Humanities | 3 | |
| GEP Interdisciplinary Perspectives | 2 | |
| Ìý | Hours | 14 |
| Ìý | Total Hours | 118 |
- 1
A grade of C- or higher is required (any core classes).
- 2
No more than six-credit-hours of studio may be taken in any semester. No more than one non-ADN studio course can fulfill the studio requirement.
- 3
To fulfill the College’s International Experience requirement, please consult your advisor and the Department Head.
Career Opportunities
Career opportunities for graduates of the Department of Media Arts, Design and Technology range from independent artist-designers to corporate level art-design directors. Graduates of this department are currently working in fields such as software design, multimedia, animation, game design and development, illustration, art and design education, photography, filmmaking and virtual production, special effects-digital, set design, exhibition design, museum education, public art and entrepreneurs.
Career Titles
- Animator
- Character Designer
- Concept Artist
- Digital Illustrator
- Game Designer and Developer
- Interactive Exhibit Developer
- Motion Graphics Designer
- Storyboard Artist
- Visual Effects Designer
- Virtual Production Artist
Learn More About Careers
Explore North Carolina’s central online resource for students, parents, educators, job seekers and career counselors looking for high quality job and career information.
Browse the Occupational Outlook Handbook published by the Bureau of Labor Statistics to view state and area employment and wage statistics. You can also identify and compare similar occupations based on your interests.
View videos that provide career details and information on wages, employment trends, skills needed, and more for any occupation. Sponsored by the U.S. Department of Labor.
(NC State student email address required)
This career, major and education planning system is available to current NC State students to learn about how your values, interests, competencies, and personality fit into the NC State majors and your future career. An NC State email address is required to create an account. Make an appointment with your to discuss the results.
(Available to prospective students)
A career assessment tool designed to support prospective students in exploring and choosing the right major and career path based on your unique personality, interests, skills and values. Get started with Focus 2 Apply and see how it can guide your journey at NC State.